• The mighty Xulgosoth forum!

    Off-topic
    8
    0 Votes
    8 Posts
    36 Views
    NoisyVelvetN
    Meow-meow, motherfuckers.
  • [Vanilla, 30 Maps] 🛢️ Skibiditernal 🛢️

    WAD Releases
    1
    4
    1 Votes
    1 Posts
    9 Views
    No one has replied
  • HardBoiled - Spetsnaz

    WAD Releases gzdoom zscript decorate weapon pack weapons
    11
    2 Votes
    11 Posts
    159 Views
    RMGR
    Updated poor "SVD" sniper rifle a bit (with some withdrawals): Reduced amount of carrying ammo from 300/600 to 150/300. Added penetrating effect, so main target gonna have 50 additional DMG along with those poor bastards who standing behind them on the distance up to ~1024mu. Here is a link to the latest version...
  • Rise of the Triangles is now on IDGames

    WAD Releases
    3
    1
    4 Votes
    3 Posts
    26 Views
    joe-ilyaJ
    Rise of the Triangles is now on IDGames : https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/rottriangle
  • HAPPY BIRTHDAY DOOM - 30 YEARS

    Doom General
    2
    0 Votes
    2 Posts
    19 Views
    sexybzzrakS
    My cock is truly... eternal
  • Methods to create resource WADs

    Mapping and Modding
    4
    0 Votes
    4 Posts
    17 Views
    kvsariK
    Thank you for your replies @JadingTsunami and @Cuppykeks . I've decided to go with your suggestion of manually building the resource WAD in Slade.
  • [BOOM] I'VE GOT MY MTV [FIRST WAD BY ASYNC UNICORN]

    WAD Releases
    2
    2 Votes
    2 Posts
    16 Views
    CuppykeksC
    Nice lil' arena map. I couldn't find the exit after I killed the cyberdemons though, IDK if I was missing a switch to open those doors or if I need to update my Doom Retro port. I missed out on a weapon or two until the final fight (I was running around trying to provoke infighting for the first two phases) since I didn't figure out what those switches on the sides did until then. Maybe the FLAT on those could be a brighter color like blue to help it stand out amongst the darkness and monsters roaming about. GG.
  • The Heretic Project (Quest Name Pending)

    Community Projects
    110
    2
    5 Votes
    110 Posts
    980 Views
    CuppykeksC
    Mhm! All very nice and I've accounted for your ideas in the latest iteration of "how a more complete project might look," I'm especially interested in the gaspod combat puzzle I've messed with some textures and concepts in these pictures, though the top one has a few textures that aren't in my latest build: [image: mDzZBFi.png] [image: R8vDnEh.png] But yeah I'm bumping this to let it out that I'm rearing to get everything going again, despite the hiatuses. I don't know if there will be any other mappers, so I might have a lot more work cut out for me :S
  • Amorphous Euphoria Vol. 2 - Preparatory Potluck

    Mapping and Modding
    16
    2
    3 Votes
    16 Posts
    105 Views
    CuppykeksC
    Hmm the image? Not exactly, but "ORACLE666 is about drifting into the liminal space between real and surreal, floating through ethereal pastel clouds, and dreaming future memories" sounds nice though. Maybe something made with Bryce 3D: https://www.youtube.com/watch?v=EGIwcPA1_34 It won't run on my computer though so idk when or if I'll ever get to playing with it.
  • 30-25-10-5 Mapping Contest [Deadline 1st May 2024]

    Community Projects
    2
    2 Votes
    2 Posts
    15 Views
    CuppykeksC
    Cool! Let's frickin' goooooooooooooooooo
  • Spawn Cell

    WAD Releases
    12
    3
    3 Votes
    12 Posts
    64 Views
    kvsariK
    Thank you very much for playing! I appreciate it.
  • You ever see anyone play Doom in public?

    Doom General
    3
    1 Votes
    3 Posts
    15 Views
    KUBA18iK
    In 2016, there was a guy on Doomworld who called himself the Doom Missionary, and he played Doom on a public library's computer, trying to encourage the locals to get more interested in Doom. The thread he made was dunked on by the forum dwellers at the time, and then it was shoved into Post Hell. Now, Post Hell is no more, and Internet Archive contains stuff up to 2015, so I cannot find it, sadly.
  • Novel in Doom format

    Doom General
    6
    0 Votes
    6 Posts
    30 Views
    kvsariK
    Just finished Three's a Crowd. What a high quality WAD! This is what I was talking about. Each map tells its own story and a part of the overarching story. Every map is different and not a single slot is wasted on filler (in my opinion). My favourite level would have to be MAP29 Sheer Poison. Not because I think it's the funnest (I hate the constant damage) but because it clearly communicates through the gameplay itself and the map geometry (where you start in a fake warehouse but really you're in hell), that the IoS is done playing around and is really trying to kill you this time. Combined with the music it gives a sense of hopelessness. That death is inevitable and that your struggles are almost over; give up, you'll die anyway, soon you can sleep. This level communicates a sense of sadness due to the inhospitable environment coupled with the cruel deception at the start. The last level, MAP30, is the only IoS fight I've encountered which isn't a let down. The strength of the multi-map build-up of the IoS and the sacrifices of the Doomguys gives gravitas to this enemy (without relying on the spawner!).
  • Scythe X Episode 3?

    Doom General
    2
    1
    0 Votes
    2 Posts
    11 Views
    CuppykeksC
    Darker ZIMMER forest with lakes of nukage and caves of ZIMMER and moss to go spelunking in. Very likely to have a few slaughter fights!
  • What map designs did Plutonia steal?

    Doom General
    1
    0 Votes
    1 Posts
    10 Views
    No one has replied
  • Forum update

    Announcements
    1
    2 Votes
    1 Posts
    15 Views
    No one has replied
  • What's the deal with D_RUNNIN?

    Doom Music
    3
    1 Votes
    3 Posts
    19 Views
    SpinelS
    I like D_RUNIN, but I was never an active PWAD player back in the 90th. I imagine there are 3 types of dislikes: People who genuinely dont enjoy listening to the track while they play Doom II. Maybe some of them genuinely dislike listening to Bobby Prince music while they play Doom II, maybe not, who knows, but somehow I doubt they are very vocal about their dislike. People who played a lot of 1-level PWADs in the 90th. They may have played Master Levels, which gave them a bit of D_RUNNING disorder, and then some of them took Maximum Doom for a spin (it was on the same CD, right?) which made the disorder incurable. I think they might share some of their pain with D_RUNNIN when asked about it, but have something better to do normally. Bandwagon fellows of type that believe it is "cool" when you are vocal about your dislike of something, which is not, let's say, outright apparently that bad and of type that belive it is "cool" for a "true" oldtimer doomer to have dislike of D_RUNNIN, depite never having suffered from the disorder mentioned. Now "coolness" needs diligent cultivation, so I would expect this type to be the major source of buzzing about how bad the track (supposedly) is. EDIT: As I mentioned, I like D_RUNNIN, but I also like some diversity to the soundtrack: https://youtube.com/watch?v=ZuvGP-1B6pk
  • Lazarevenant (13 high quality maps in 1 month)

    WAD Releases
    10
    2
    1 Votes
    10 Posts
    110 Views
    kvsariK
    Levels 6 to 7 where nice and fun. Very roomy for zooming about. Combat was fun. I did find the levels a little on the bare side. But those fish! And the fishing boats. So cute. I love it! kvsari_lazarevenantlvl06to08.lmp Level 8 was one tough level for me. I liked it (but hated the crusher section especially when I though of being clever and saving the berserk for later only for you to block my way, good work! 10/10). Aesthetically I think this level is very strong with the sunken ruins and the fishing boats floating above baiting you with the key on a hook. It's so atmospheric. I also like how no music plays (unless this is unintentional) as it adds to the suspense of the level and fuels its exploratory nature. Having background music thumping away would ruin its non-linearity. An enjoyable, slow paced level. kvsari_lazarevenantlvl08.lmp Now for criticisms. This is the kind of level I'd play with saves. If the levels in this wad are going to continue getting tougher I'm in for a bad time (or I'll have to improve). The one thing I found most lacking was armour. Please throw in another two green armours. That would make things much easier health wise.
  • [RC2] Jack Builds a Techbase (4 maps, -cl21)

    WAD Releases
    3
    5
    1 Votes
    3 Posts
    24 Views
    XulgonothX
    @Thelokk Thank you. Yeah, MAP03 is meant to be the real meat, the rest is just flavour, if they were as much of a magnum opus, that would take away from the main event rather than add to it. Also, RC2 did done duploaded.
  • Best door

    Doom General
    3
    1
    2 Votes
    3 Posts
    22 Views
    ThelokkT
    I actually had to look at the screenie for a good 30 secs to understand what was going on, even after playing that map dozens of times.