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    Amorphous Euphoria - Development Finished

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    • CuppykeksC
      Cuppykeks @joe-ilya
      last edited by Cuppykeks

      @joe-ilya Yes you can! Just don't make a "low-effort" one and please take advantage of the freedom this projects "theme" allows.

      1 Reply Last reply Reply Quote 0
      • Walter-cW
        Walter-c
        last edited by Walter-c

        Here's my unfinished second map, if someone wants to take and finish it be my guest!
        death-of-art.zip
        Title: Good taste is the death of art
        The level is based upon random vignettes adventures

        1 Reply Last reply Reply Quote 1
        • D
          dmslr
          last edited by

          Can't wait to try it out!

          1 Reply Last reply Reply Quote 2
          • CuppykeksC
            Cuppykeks
            last edited by

            If anyone wants to change the music and/or sky they use in their map let me know.

            Walter-cW NoisyVelvetN 2 Replies Last reply Reply Quote 1
            • joe-ilyaJ
              joe-ilya
              last edited by

              Title : Sandcastle
              MIDI : Beach Bunny from Jazz Jackrabbit 2 (none of the midis in the pack fit the beach theme)
              ae_joe-ilya_v1.wad
              doom31.png

              Youtube | Twitch | Doom Universe Discord server

              CuppykeksC 1 Reply Last reply Reply Quote 2
              • CuppykeksC
                Cuppykeks @joe-ilya
                last edited by Cuppykeks

                @joe-ilya DNF but I got close!
                UV joe1.lmp
                Easier mode joe2.lmp

                Tough map but still fun! The teleporter next to the yellow key exit door is W1 unless I skipped a linedef and I had it easier my first run or so due to lost souls being past the limit so Pain Elementals weren't spawning any so you might want to reduce the count in that lava pool. My only request is for you to add difficulty settings. But yeah thank you for the map!

                1 Reply Last reply Reply Quote 1
                • joe-ilyaJ
                  joe-ilya
                  last edited by

                  ae_joe-ilya_v2.wad
                  Made the map a tinsy bit easier on UV, added difficulty settings, fixed errors, added a secret.

                  Youtube | Twitch | Doom Universe Discord server

                  1 Reply Last reply Reply Quote 1
                  • Walter-cW
                    Walter-c @Cuppykeks
                    last edited by

                    @Cuppykeks said in Amorphous Euphoria - Due August 10th:

                    If anyone wants to change the music and/or sky they use in their map let me know.

                    I like SKY2 for my map, keep the music please. Anyway, how this map set will be arranged in the final compilation? By difficulty? Or something else?

                    CuppykeksC 1 Reply Last reply Reply Quote 1
                    • CuppykeksC
                      Cuppykeks @Walter-c
                      last edited by Cuppykeks

                      @Walter-c Purposefully contrasting variety is the most determining factor in map lineup. Easy to hard, simple to complex, action to puzzling and vice versa.

                      1 Reply Last reply Reply Quote 1
                      • NoisyVelvetN
                        NoisyVelvet @Cuppykeks
                        last edited by

                        @Cuppykeks said in Amorphous Euphoria - Due August 10th:

                        If anyone wants to change the music and/or sky they use in their map let me know.

                        I might want either a pitch black or pitch white sky. Though the dark gray and light gray stock flats are doing ok. I've got work related stuff tying me up for a while, so my "map" isn't gonna have the 5 billion amount of swirly-line defs as is, and I'm fine with imperfection. It's a cute enough doodle as is.

                        1 Reply Last reply Reply Quote 1
                        • ChrisJEPlaceC
                          ChrisJEPlace
                          last edited by

                          Alright this should be the final version. Edited the boxes in the last room to properly block the archvile attacks, and added that one secret room. Didn't really know how to edit anything else without completely ruining it though, so it's mostly the same as the last one I sent. 😵 Hope it's all fine to leave in though! <:)
                          smeggin' hell!.wad

                          ~Christophine Place
                          she/her

                          MattFrightM 1 Reply Last reply Reply Quote 2
                          • MattFrightM
                            MattFright @ChrisJEPlace
                            last edited by

                            @ChrisJEPlace Just recorded a demo for your map: mfchrissmeggindemo1.lmp

                            First half was adorable! Second half was TERRIFYING. You can can see me playing very slowly partially to appreciate all the details, but also partially due to fear of ghosts and archviles. By the way, the first encounter telegraphing that the level would have more ghosts was absolutely genius! Overall i really enjoyed the map and loved everything about the visuals and even the magic you did with the lasers and the armor pod and everything else.

                            This map has filled me with inspiration, if it wasn't for the deadline being so close + the map i'm working on being a bit of a nightmare, i'd probably make a second map for the project. Who knows, maybe i can still finish what i've got :x

                            Join my Doom discord server!! https://discord.gg/Yvbp4pj3WH

                            ChrisJEPlaceC 1 Reply Last reply Reply Quote 3
                            • ChrisJEPlaceC
                              ChrisJEPlace @MattFright
                              last edited by ChrisJEPlace

                              @MattFright Thank you so much! 🙂 I'm really glad you enjoyed it, especially since using ghost monsters is always a bit 50/50 if people will like them lol. Watching back your demo also made me realise there were some things I over looked, and I completely forgot to add this phone.

                              8e64d871-a245-466f-a224-2cc6a0fede05-image.png

                              Unless people find more oversights this should be final. (Also sorry if I'm sending too many versions.)
                              smeggin' hell!.wad

                              ~Christophine Place
                              she/her

                              segfaultS 1 Reply Last reply Reply Quote 5
                              • segfaultS
                                segfault @ChrisJEPlace
                                last edited by

                                @ChrisJEPlace that phone is adorable!

                                "I have found, through painful experience, that the most important step a person can take is always the next one."

                                1 Reply Last reply Reply Quote 4
                                • CuppykeksC
                                  Cuppykeks
                                  last edited by Cuppykeks

                                  Alright if anyone is still working on their map let me know. I don't have to release it August 10th (tomorrow) but sometime "soon" later this week for sure.

                                  1 Reply Last reply Reply Quote 1
                                  • NoisyVelvetN
                                    NoisyVelvet
                                    last edited by NoisyVelvet

                                    AAAAAAAAAAAAAAAAAAAAAH. My cat is exploding.
                                    alt text

                                    1 Reply Last reply Reply Quote 4
                                    • CuppykeksC
                                      Cuppykeks
                                      last edited by Cuppykeks

                                      I can't believe the world is about to be face rolled by a cosmic cat.

                                      1 Reply Last reply Reply Quote 0
                                      • ChrisJEPlaceC
                                        ChrisJEPlace
                                        last edited by

                                        Before sending the final version with everything completely ironed out, is there a specific time that AU will come out?

                                        ~Christophine Place
                                        she/her

                                        CuppykeksC 1 Reply Last reply Reply Quote 1
                                        • CuppykeksC
                                          Cuppykeks @ChrisJEPlace
                                          last edited by Cuppykeks

                                          @ChrisJEPlace Nope! If @NoisyVelvet still isn't done today then I'll next be looking to drop it late Friday or early Saturday. I can wait for you too within that window.

                                          1 Reply Last reply Reply Quote 0
                                          • ChrisJEPlaceC
                                            ChrisJEPlace
                                            last edited by

                                            Alright, I've gotten as much playtesting done as I could, so this should be the FINAL one, unless I find some more things last minute or whatever.
                                            For now though I'm going to get some sleep, and it might be released when I wake up lol

                                            smeggin' hell!.wad

                                            ~Christophine Place
                                            she/her

                                            1 Reply Last reply Reply Quote 1
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