@Fiendish Thank you for the feedback
I might remove that HOM just so people don't keep mentioning it in the future heh :y
Just some project thoughts:
Hopefully there can be at least 1 or 2 more maps with a floating fortress takedown if appropriate (an extremely extravagant take on the ol' exit room with a monster (Disciple of D'Sparil) in it). Would help cement a narrative as a whole.
I kinda want a different name for the project since there's one called Utter Heresy in progress already. The Ultimate Heresy can be an episode title if one comes up.
Also I wanted this MIDI in the resource pack instead of that Chrono Trigger one but couldn't find it then: inori-G2MIDI.mid
My current map is finally starting to pick up again since after I made that cool opening scene. It took me a while to figure out how I was going to continue and fit in ideas I already had initially. Hopefully will progress smoothly henceforth.