At last I got huge node tables work with my DOS port - not a bit feat, more of overcoming one's own dumbness:
Best posts made by Spinel
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RE: Post screenshots of the projects you're working on!!
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RE: Post screenshots of the projects you're working on!!
Oh, and finally this as well:
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Bernewfie - Hexen hack-of-a-port for DOS
EDIT: Okay - no familiars in this one, a pity though
EDIT-EDIT:
For download link check the post below. Be sure to have a glance at the REAME.ORIGINAL POST:
Spent some time over the weekend cross breeding Marine's Best Friend and Hexen original source code into a lovable and playful creation I am sharing here: https://gitlab.com/ludicrous_peridot/bernewfie/-/blob/master/README.mdIn short this is a close to vanilla port for DOS that uses patched and updated Allegro and also state of the art ( ) VESA code from recent MBF build to add 640x400 resolution to Hexen. The hybrid has lost some of the parent breed well known features in the process (see readme), but has all the recognizable traits and some minor, ahem, 'quality of life' improvements (see readme).
If there are DOS gamers on the board and you are not frightened off by somewhat
irresponsiblehasty production process behind this and want to give it a try, let me know, as I am interested in how the port runs on different hardware. I used to have a Core Duo DOS machine where I would test such stuff, but, alas, don't have it anymore.Oh, and for the screenie... see readme.
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RE: What's the deal with D_RUNNIN?
I like D_RUNIN, but I was never an active PWAD player back in the 90th.
I imagine there are 3 types of dislikes:
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People who genuinely dont enjoy listening to the track while they play Doom II. Maybe some of them genuinely dislike listening to Bobby Prince music while they play Doom II, maybe not, who knows, but somehow I doubt they are very vocal about their dislike.
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People who played a lot of 1-level PWADs in the 90th. They may have played Master Levels, which gave them a bit of D_RUNNING disorder, and then some of them took Maximum Doom for a spin (it was on the same CD, right?) which made the disorder incurable. I think they might share some of their pain with D_RUNNIN when asked about it, but have something better to do normally.
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Bandwagon fellows of type that believe it is "cool" when you are vocal about your dislike of something, which is not, let's say, outright apparently that bad and of type that belive it is "cool" for a "true" oldtimer doomer to have dislike of D_RUNNIN, depite never having suffered from the disorder mentioned. Now "coolness" needs diligent cultivation, so I would expect this type to be the major source of buzzing about how bad the track (supposedly) is.
EDIT: As I mentioned, I like D_RUNNIN, but I also like some diversity to the soundtrack:
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RE: Post screenshots of the projects you're working on!!
Yes, I've previously posted screenies of Jumpwad Map03 in Tartar, then captured in DOS, not DOSBox, but tall textures and extended nodes were really half done. I've now made improvements to this and also added loading of DeepSea nodes, so that, say, Map31 of Eviternity, Map09 of Avactor can be loaded, skyscrapers don't have texturing artifacts in Map02 of Jumpwad and in Map03 geometry is correct which was required for this nice little diamond animation. DOSBox I'm using now struggles with more advanced maps, but the target platform for Tartar is native DOS (plain or with Windows 9x), where performance is much better.
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RE: Bernewfie - Hexen hack-of-a-port for DOS
Eventually fixed the glaring issues (well, at least those I knew about, like the one mentioned before) with this port and recorded flics of Hexen and Deathkings original demos being played:
https://www.youtube.com/watch?v=c3t17UVn2jg
and