DOOM Universe logo
    • Register
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Most angled HUD weapons aren't bad

    Doom General
    4
    4
    33
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • joe-ilya
      joe-ilya last edited by

      There's a bit of a stigma against angled weapons on HUD unless it's something for ZDoom, etc.
      The main argument I see is that it makes it impossible to aim quickly unless a crosshair is used, and crosshairs kind of obscure the view.

      I think most weapons in Doom don't need to be centered because they're not as precise as people make them out to be, and cover a big target, the only weapons that need to be centered are the bullet weapons because they cover a small target, compared to even the shotgun.

      Youtube | Twitch | Doom Universe Discord server

      1 Reply Last reply Reply Quote 2
      • Cuppykeks
        Cuppykeks last edited by Cuppykeks

        Dual-wielding angled weapons for bullet weapons should be good since if it's positioned right (not duplicating a centered weapon graphic) you could get another form of lower precision crosshair.

        1 Reply Last reply Reply Quote 1
        • segfault
          segfault last edited by

          I think angled weapons are fine myself as long as all weapons in the wad are such. A crosshair isn't really necessary imo because frankly, the point of doom's gameplay loop isn't precision aiming

          "I have found, through painful experience, that the most important step a person can take is always the next one."

          1 Reply Last reply Reply Quote 2
          • dasho
            dasho last edited by

            I prefer centered because I think that's a bit iconic. My only gripe with angled weapons is when the angles are way off and it looks like you're trying to shoot someone to the left that's just out of your peripheral vision.

            1 Reply Last reply Reply Quote 0
            • 1 / 1
            • First post
              Last post