DOOM Universe logo
    • Recent
    • Popular
    • Users
    • Groups
    • Register
    • Login
    1. Home
    2. Thelokk
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 4
    • Groups 0

    Thelokk

    @Thelokk

    7
    Reputation
    7
    Profile views
    4
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    Thelokk Unfollow Follow

    Best posts made by Thelokk

    • RE: The Heretic Project (Quest Name Pending)

      Enticing, and the deadline is suitably generous. Will cook up something for this!

      posted in Community Projects
      ThelokkT
      Thelokk
    • RE: More modules should be used for Doom maps!

      I have switched to routinely use modules for my boom/mbf21 Doom maps, the range of sounds achievable is insane and there is a lot of untapped music available. Imagine your map not having Plasma or You Suck...

      posted in Doom Music
      ThelokkT
      Thelokk
    • RE: Best door

      I actually had to look at the screenie for a good 30 secs to understand what was going on, even after playing that map dozens of times.

      posted in Doom General
      ThelokkT
      Thelokk
    • RE: [RC2] Jack Builds a Techbase (4 maps, -cl21)

      Cool stuff, had already played in boscp but it was nice to take it for another spin. Map03 still feels where the real meat is, tbh the other maps (especially 02) feel a bit 'undercooked' by comparison but that's probably just because they sit right next to the 03 behemoth. Neat floor tricks in the epilogue.

      posted in WAD Releases
      ThelokkT
      Thelokk

    Latest posts made by Thelokk

    • RE: Best door

      I actually had to look at the screenie for a good 30 secs to understand what was going on, even after playing that map dozens of times.

      posted in Doom General
      ThelokkT
      Thelokk
    • RE: [RC2] Jack Builds a Techbase (4 maps, -cl21)

      Cool stuff, had already played in boscp but it was nice to take it for another spin. Map03 still feels where the real meat is, tbh the other maps (especially 02) feel a bit 'undercooked' by comparison but that's probably just because they sit right next to the 03 behemoth. Neat floor tricks in the epilogue.

      posted in WAD Releases
      ThelokkT
      Thelokk
    • RE: More modules should be used for Doom maps!

      I have switched to routinely use modules for my boom/mbf21 Doom maps, the range of sounds achievable is insane and there is a lot of untapped music available. Imagine your map not having Plasma or You Suck...

      posted in Doom Music
      ThelokkT
      Thelokk
    • RE: The Heretic Project (Quest Name Pending)

      Enticing, and the deadline is suitably generous. Will cook up something for this!

      posted in Community Projects
      ThelokkT
      Thelokk