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    Doom 2 music names and replacement guide.

    Doom Music
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    • ChrisJEPlace
      ChrisJEPlace last edited by

      First; the names of every Doom 2 song and their corresponding place.

      -_ |GAME SCREENS| _-

      Title Screen: - D_DM2TTL
      Level End Screen (Intermission): - D_DM2INT
      Text Screen (Endgame): - D_READ_M

      -_ |MAPS| _-

      Map01: - D_RUNNIN
      Map02: - D_STALKS
      Map03: - D_COUNTD
      Map04: - D_BETWEE
      Map05: - D_DOOM
      Map06: - D_THE_DA
      Map07: - D_SHAWN
      Map08: - D_DDTBLU
      Map09: - D_IN_CIT
      Map10: - D_DEAD
      Map11: - D_STLKS2
      Map12: - D_THEDA2
      Map13: - D_DOOM2
      Map14: - D_DDTBL2
      Map15: - D_RUNNI2
      Map16: - D_DEAD2
      Map17: - D_STLKS3
      Map18: - D_ROMERO
      Map19: - D_SHAWN2
      Map20: - D_MESSAG
      Map21: - D_COUNT2
      Map22: - D_DDTBL3
      Map23: - D_AMPIE
      Map24: - D_THEDA3
      Map25: - D_ADRIAN
      Map26: - D_MESSG2
      Map27: - D_ROMER2
      Map28: - D_TENSE
      Map29: - D_SHAWN3
      Map30: - D_OPENIN

      -_ |SECRET MAPS| _-

      Map31*: - D_EVIL
      Map32: - D_ULTIMA

      *(Map31's music will also play on the credits screen after map30.)

      -_ |HOW TO REPLACE SONGS| _-

      Simply drag the midi into the wad file using Slade, then replace the name with whatever map you want it to play in.

      Hope this'll be helpful, I know I need the names written down for myself lol

      ~Christophine Place
      she/her

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      • Cuppykeks
        Cuppykeks last edited by

        Thank you this is very helpful indeed hehe

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        • joe-ilya
          joe-ilya last edited by joe-ilya

          For Ultimate Doom :

          -_ |GAME SCREENS| _-

          Title Screen: - D_INTRO
          Level End Screen (Intermission): - D_INTER
          Text Screen (Endgame): - D_VICTOR
          E3 End Cutscene: - D_BUNNY

          -_ |MAPS| _-

          EXMX for the first three episodes, replace the Xs with the number of episode and map for the slot your map's on.

          Episode 4 reuses the previous tracks :

          E4M1: - D_E3M4
          E4M2: - D_E3M2
          E4M3: - D_E3M3
          E4M4: - D_E1M5
          E4M5: - D_E2M7
          E4M6: - D_E2M4
          E4M7: - D_E2M6
          E4M8: - D_E2M5
          (Secret map) E4M9: - D_E1M9

          Youtube | Twitch | Doom Universe Discord server

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          • Devalaous
            Devalaous last edited by

            One last thing: if squeezing bonus maps into the three unused slots, when playing them in Crispy Doom or other non-xINFO ports

            MAP33 will use D_READ_M
            MAP34 will use D_DM2TTL
            MAP35 will use D_DM2INT

            So it may pay to keep that in mind so you don't accidentally subject people to a 10 second titlescreen loop on a 400 monster bonus map in Map 34, kind of like what happened in 1000 Lines

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            • Cuppykeks
              Cuppykeks last edited by

              Thank you this is very educational!

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