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    Phased Community Project?

    Mapping and Modding
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    • Cuppykeks
      Cuppykeks last edited by

      I was thinking about what if you lead a community project but kept only select resources within a MegaWAD's first theme/episode open, and then when enough maps of that theme are made you release resources for the second episode's theme/episode and so on. Resources being more focused and separation of a MegaWAD's themes easier to acclimate to as the project progresses. This would also let mappers "get it out of their system" so they aren't compelled to fit every different theme into their maps and only call back to them with a little splash here and there.

      Thoughts? Just experimental methods of running projects.

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      • MattFright
        MattFright last edited by

        It does sound like a really cool idea. Especially also from a player perspective, since i don't really play many community projects due to the lack of balance between variety and consistency...if that makes sense 😛

        Join my Doom discord server!! https://discord.gg/Yvbp4pj3WH

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        • Walter-c
          Walter-c last edited by Walter-c

          Interesting concept, but i think it will be hard to compile the sources in one wad? At least by my perspective...

          Cuppykeks 1 Reply Last reply Reply Quote 1
          • Cuppykeks
            Cuppykeks @Walter-c last edited by

            @Walter-c Just updating the resource pack with more stuff is all! Or they could be multiple resource WADs since they don't all have to be together.

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            • Walter-c
              Walter-c last edited by

              I see... Yeah, in this way is more interesting....

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