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    • Amorphous Euphoria
      Community Projects • • Cuppykeks

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      Cuppykeks

      And it's done! Plays on MAP27 for the music. Please let me know what you think!

      SCT_PickledSundayV1.wad

      note to self for next version:
      fix texture alignment, make exit door unable to be opened by monsters, better inner lift textures.

      Also I made a Trello Board for this project to help keep track of things

    • WSADKO

      Your favourite classic doom wads
      Doom General • • WSADKO

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      VoanHead

      I'd second pretty much everything skillsaw has made, he knows how to add pressure and keep things fun.

      As for other recs, here's my tiny list:
      TNT:Revilution
      Any of the Doomer Boards Projects (yes ik, despite all the drama and controversy)
      Going Down (haven't played this one yet, looks fun)
      Good Morning Phobos (this one is stuck in WIP, despite it being mostly done at this point, just needs some touches)
      3 heures d'agonie 3
      Doom 64 for Doom 2
      Rapidfire 1+2

    • vertigo

      [CP] Doom It Yourself (DIY) Get imaginative with bold colors and MBF21
      Community Projects • • vertigo

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      Xulgonoth

      I know the project is over, but I really wanna say this because I didn't have time to do it earlier - this was a really awesome idea for a project and I wish I could have contributed. It reminds me of this old map, and honestly, maybe it's better I couldn't contribute, because I probably would have made something in a similar style in order to troll people 😄

    • MistressRemilia

      [WIP] Eschatology
      WAD Releases • k8vavoom map set • • MistressRemilia

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      Endless

      These are some killer levels!

    • Amogus.pk3 V2.1 [Jan 30th, '22] (Enemy Replacement Mod)
      WAD Releases • • Alaux

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      Alaux

      The mod has been updated to V2.1 - Refer to the download link in the OP to acquire the latest version.

      A rather small patch, with some "balancing" and a few fixes... but most importantly, something done about the rather continuous requests regarding Romero's head (wonder what was done).

    • WildfieldTen

      Looking for wads using black and white palette
      Doom General • • WildfieldTen

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      MattFright

      There was something made with Fuzzball's Noir texture pack i recall seeing, but i just tried looking for it on Doomworld and couldn't find it...

    • Cuppykeks

      Flash Damage
      WAD Releases • • Cuppykeks

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      Cuppykeks

      @matador I've been thinking of using it a project of mine yeah. I thought I was going to label it as an add-on but I'll force it in to start with. More satisfying feedback in general is the idea, coming from old arcade games and several modern indie titles.

      @NoisyVelvet I understand, but don't know how I can help remedy it! Glad you had fun and I concur that it makes blasting imps away more fun!

    • WildfieldTen

      Defining Doom Map Types
      Doom General • • WildfieldTen

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      Xulgonoth

      @endless I think the purpose isn't as much for rewarding as it is for a general categorisation so that people have an easier time brosing through the several dozen thousand custom wads that have been made over the past few decades. Maybe it turns out you like a certain type of maps more than others and you want to see more of that, but currently the only way to find anything similar is asking people who have played a lot of wads for recommendations, "I just played this and that, are there any similar wads?" kind of threads are pretty common on Doomworld.

    • Karma

      Monthly(?) Multiplayer Events Coming Soon!
      Multiplayer Events • • Karma

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      Cuppykeks

      I'm a month late but I'm ready to help get that ball rolling.

    • Cuppykeks

      MIDI Transcribers?
      Doom Music • • Cuppykeks

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      Cuppykeks

      Yeah it does have a lot of complex delicate mixing to it. I'll take the opportunity to list other music pieces that I'd like faithful MIDI renditions of.

      This track has a similar feel to what I desire from the Killer7 music. Chill but with a contemplative rhythm:
      DANGANRONPA OST: -1-05- Beautiful Dead – 05:37
      — DontBleedOnTheSuits

      This track I know could be a MIDI and it may well exist already but I failed to obtain the Windows port of this game:
      Desire (PC-98) OST Reflector Yamaha YM2608 OPNA Speak Board version (remastered) – 04:40
      — Blaze Rhodon

      Another PC-98 track:
      Black Bird (PC-98) - Explorers – 04:16
      — AccelJoe

    • Cuppykeks

      Making Puzzles in (Vanilla) Doom
      Mapping and Modding • dbcrossposting effortposting mapping help guidelines • • Cuppykeks

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      Cuppykeks

      Formatting is a mess I know but I hope y'all enjoy it.

    • Cuppykeks

      Evidence of Deletion
      Comments & Feedback • • Cuppykeks

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      Cuppykeks

      Can't see what it is that was deleted but still see that something was deleted. It takes up space and that's just a mild annoyance for me.

    • Cuppykeks

      Handy-Dandy Doom Dev Web Tools
      Mapping and Modding • • Cuppykeks

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      Cuppykeks

      https://fasthub.net
      ^ text to speech

      I plan on doing something with that wonderful whisper voice

    • Cuppykeks

      Music that sticks with you
      Off-topic • • Cuppykeks

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      Xulgonoth

      @Victorique managed to make Youtube videos embed properly now. It only has one limitation that you have to keep an empty line after it if you continue with more text.

    • Benchy

      Iv'e been sitting on releasing this map for 4 months.
      WAD Releases • • Benchy

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      Benchy

      @cuppykeks thanks a lot for playing the map. always great to hear other people's feedback on my stuff. it is very hard to judge your own telegraphing as the mapper so it's great to hear what you thought of stuff like the rocket launcher spawn. and yeah those chaingunners were originally shotgunners and the way I tested was hiding in the hell knight spawn area. also, thanks for the tips on symmetry ill definitely take those into consideration. again thanks for taking the time to play 🙂

    • Not Even Remotely Fair (Nightmare Difficulty Only)
      Community Projects • • Xulgonoth

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      sego

      Rats in the wall (MAP06's music) is pretty damn good

    • WSADKO

      I am looking for a specific sound
      Mapping and Modding • • WSADKO

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      WildfieldTen

      It's from Command & Conquer if I am not mistaken.

    • MattFright

      Broader editing section?
      Comments & Feedback • • MattFright

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      Xulgonoth

      Fair enough, I'll see what I can do.

      EDIT: Made an off-branch of Mapping and Modding intended for resources.

    • Cuppykeks

      [I WISH] Co-operative online map making
      Mapping and Modding • • Cuppykeks

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      Xulgonoth

      That's basically how me and @WildfieldTen have been working on a wad together. It really does work well and I can't recommend it enough... as long as both people find enough time for it 😄

    • Cuppykeks

      So about that flashlight
      Doom 3 • • Cuppykeks

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      WildfieldTen

      I've played Doom 3 a long time ago, but I really get what they were going for. The design choice was to make it more horror and less action. I remember that instead of switching to flashlight I rather shot in every dark corner and wasted a lot of ammo.

      Some missions are even built around flashlight. For example the one where you are escorting the robot. He has flashlight and lights enemies.

      There are also more design choices that support horror aspect of the game. You are slower. Computers in the game are real time if I remember correctly. That's also a neat little thing.

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